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Aventurero

January 8th, 2012 No comments

I am in the very, very early stages of a new action adventure game for Android that is currently called Aventurero. Below is a quick demo showing a 3D person walking around. The walking animation is procedural (10 total limbs that move around to create the walking effect). It’s still a work in progress, but procedural animation will save quite a bit of memory and loading time. The texture is just something I threw on there. He will of course look human in the game.

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Rating: 5.0/5 (1 vote cast)
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Categories: Android, Portfolio, Projects, Technology Tags:

3D Curveball

April 2nd, 2010 No comments

About

3D Curveball is a simple game that is available for most Android and iOS devices. It’s quite literally Pong with an extra dimension. The ball travels around in 3D space, and your paddle is now 2 dimensional instead of just a line.

Get It

Search for “3D Curveball” in the Android Market or Amazon Appstore, or “3D Curve Ball” in the iTunes App Store.

How to Play

The goal is to stop the ball from getting by you, and to try to get the ball to pass by your opponent. The best way to do this is to alter the direction of the ball when it arrives at your paddle. This is accomplished by moving the paddle as the ball arrives. If you are moving the paddle to the right when the ball arrives, the ball will curve to the left.

The computer opponent has a maximum speed that it can move in each difficulty setting and level, so the only way to win is by making the ball move faster in the X and/or Y directions than the opponent is capable of moving.

Target Mode

In “Target Mode,” you will need to use the movement explained in the previous section to try to hit the targets. In order to beat each level, you need to hit each of the targets.

When you hit a + shaped target, the ball will bounce off, exploding the target.
When you hit an X shaped target, the ball will explode along with the target.
When you hit a rotating semi-transparent target, the ball will shatter it and continue moving in its original direction.
When you hit a blue tile, the ball will bounce off.
When you hit a red tile, the ball will explode (don’t hit them!).

Since some levels are actively changing even before you release the ball, the timing of the release can often be critical.

Video and Screenshots

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Rating: 5.0/5 (1 vote cast)
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Categories: Android, Portfolio, Projects Tags: ,